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Table of Contents
We’re not going to pretend you haven’t seen this one. We all know the benefits of Rust for Robotics at this point:
There’s only one reason it’s still worth talking about, and why we’re talking about it today: its continuous evolution. The robotics stack in robotics has changed dramatically in the last 5 years, and will change even further in the next 5. Today, we’re taking a look back in hopes that we can predict the future. We’ll also talk about some new and exciting approaches that others are taking to further the mission of robotics in Rust.
## Tangram Vision: Always Rust-First
Tangram Vision is part of the vanguard of Rust for Robotics. We were writing articles like this 3 years ago, trying to catch the attention of customers (look, no segfaults!) and developers (please help us!). Many of our business decisions were informed by the capabilities of the language at the time:
…and on and on.
As a company, Tangram Vision never faltered at the choice of Rust. Instead, we changed our technical approach to accommodate the language. And we have no regrets about that decision. We knew, even without all of these resources, our technical velocity was still far faster than what it would have been in any other language. It was only a matter of time before the rest of the world caught up.
## The World Catches Up (Fast)
Catch up they did. We now have a robust ecosystem for the table stakes in Robotics:
...and many more! Check out https://robotics.rs for a curated list.
We’ll be the first to say it: Rust is not an “easy” language. Getting the most out of it requires understanding its complexities and nuances thoroughly. Someone highly technical will bask in the flexibility it brings, but someone product-focused will find it irritating. The current ecosystem caters to the former; we need to evolve to include the latter to make Rust for robotics truly mainstream.
## Advancing the Abstraction
This is where companies like Copper Robotics come in. As it says in the project’s README, “Copper is to robots what a game engine is to games”. Copper Robotics, and projects like it, recognize that Rust needs to move beyond the deep-tech developer and towards organizations who want to deploy, not just tinker. This approach is one that’s been somewhat missing in the Rust for robotics space, and it’s the reason I’m so excited for this project.
We’ve been fighting with the problem of robotics abstraction for a long time. There are so many ways to represent data, to represent change in that data, and even individual frameworks come with their own company-by-company customizations. What would it take to abstract the comms, the drivers, the homework away from sensor use? Copper Robotics takes a bold, Rust-first approach to this problem that we just love.
But what about ROS, you may ask? As a proud card-carrying member of the Open Source Robotics Alliance, Tangram Vision also actively supports the efforts that ROS is making in their own journey towards Rust. We have the responsibility as a company to adopt all efforts and approaches in our perception platform. This also means that we have the pleasure of helping any motivated robotics company reach more organizations with better software. When it comes to robotics, a rising tide lifts all boats.
## Here’s To Robotics
So yes, Rust is perfect for robotics, but that’s not the exciting part. The excitement lies in the next step, in projects like Copper Robotics that are working to make the language accessible to all. We’re happy to support these efforts as they start their robotics evolution… and hopefully spur your own.
Tangram Vision helps perception teams develop and scale autonomy faster.